She is most powerful when she has plenty of space to move - this makes the Miner's Cap, Ring of Phasing, and Ring of Peace extremely desirable for her (except when playing for score). Melody's ability to damage multiple enemies while moving makes her extremely powerful at dispatching large groups of enemies on the run, offsetting her inability to increase her damage. Melody will always fight The Necrodancer 2 as her zone 4 boss. Shrines of Blood and No Return do not spawn for her.Īs with any other weapon-locked character, all shops contain only two items instead of the usual three. In addition, she is also unable to find the Boots of Pain, Boots of Leaping, or Boots of Lunging. This includes all Weapons, as well as the Ring of Courage, Ring of Might, Ring of War, Karate Gi, Glass Jaw, Sunglasses, Boots of Strength, Strength Charm, Risk Charm, War Drum, Blood Drum, and Scroll of Enchant. Melody can never replace the Golden Lute with another weapon - attempting to do so will result in a death to "Cowardice".Īs a result of this, Melody cannot normally find any items or shrines related to weapons. Melody starts with the Golden Lute, a weapon that cannot attack enemies directly, but deals 1 damage to all surrounding tiles whenever Melody moves.
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